Reich made a great point. Always start with reference. Hell I use and update reference all the way throughout the project. It does not necessarily have to look exactly like the reference. It does help though to understand how an object would be built, logically in real life. This will then help you understand the structure…
Adding some extra geometry to easily halve the texture size is a healthy trade off. Looking at the geo, simply mirroring the model down the middle would add at most 20 tris. I realize the stripes are offset but they could easily be adjusted. The main forms (cloth stretches) are already mirrored anyway. The only thing that…
Hi there, so...I'm Sylvain Castelanelli aka Raven, french, 2d 3d artist and I've entered this contest to pay a tribute to my very first comic influence : Mr Jean Giraud aka Moebius. The concept is pretty simple, the celestial throne from which Moebius's watching over all of us artists, spreading good vibes and inspiration…
Hey there, Polycount! For my throne I'm planning to do a little underground pond filled smooth rocks, plants, a waterfall, and small pieces of lost treasure (like old coins or jewelry). The idea is to make it look like a small creature of some sort lives down there, and has self appointed himself as "King of the Pond".…
This is going to be awesome comp! Nice ideas you got there fellow polycounters! I want to do something different. No epic halls, or gold. I want to create something more modest. I also want to learn some new tricks. New story: A fisherman named Thomas lived on an small island. He was the only person in that huge sea area…
So, This is our first time in a competition here at Polycount. I'm very excited to see what other folks will produce! We will develop a small level with the throne to the middle of the scene, our main inspiration is the Egyptian mythology. We are mixing the mythological theme with Sci-fi concepts, such as symmetry and…
www.michaelremy.com Thanks for checking out my post because this is my first time posting anything on a forum ever. Well recently I applied at EA Mythic but the portfolio I submitted lacked fantasy genre art. So I decided to make a Tomb from Mythic's Warhammer game to show my versatility, and I wanted to get some creative…
Hey how's everyone doing? I'm entering this contest a little late, but it looks like too much fun to miss out on. My name is Jesus Munoz and I'm currently working full time in the industry. And I want to do a silly little project! d(^.^d) So here's my idea. I want to make a Dragon's Throne. Now, not just any dragon's…
Personally I think the tail should be longer to counter all that frontal weight and the huge horn sticking out of his shoulder looks a bit odd because like a tree or tooth it needs roots which would have to sink into the creatures shoulder and I don't see much room for that considering it needs to store the shoulder…
This is really good! I like the materials and those roots. The lighting in the ends of the room is really great, but it's very different in the middle. I think it would look great to have more defining shadows around those statues, it would make the scene a lot more dramatic. Right now the shots of the middle almost look…