Here is the stages of my latest character, created for a class assignment. Looking for crits on the sculpt before I finish the sculpt up and move on to transferring maps and texturing. The piece is based on a concept by Carlos Huante (looove his creatures). First attempt at ZSpheres: First Pass: Second Pass: Third Pass:…
Havnt made any sci-fi stuff so thought i would try it out. I started this today and would love to get some feedback from all sci-fi people around here. does it miss something? how do i take it to the next level? and so on. The plan is to bake it down and texture it tomorrow. very heavily based on the quake 4 concept by…
so, i just started learning UDK! it's really cool but figuring out what everything does is a little daunting at times. anyway, here is something i made in about 4 days. I'm kinda happy with it so I'm gonna try and make a full fledged environment with it. If you know any place that give really good UDK tutorials them please…
Hey all. So it has been a while since I have done mapping or anything other then characters and I need to UV and texture this gnarled tree. Unwrapping it seems rather daunting and also seems that if I straighten any of the UV I will get alot of stretching. I could try vertex paint but I dont want the poly count to go to…
Dangerous Waters Hi, this is an underwater hunting scene in a remote planet populated by angry and a little stoned fish. Made with ZBrush and Photoshop. - Artstation