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Sci-fi door based on Q4 concept

Havnt made any sci-fi stuff so thought i would try it out. I started this today and would love to get some feedback from all sci-fi people around here. does it miss something? how do i take it to the next level? and so on. The plan is to bake it down and texture it tomorrow.

very heavily based on the quake 4 concept by Paul Richard but with some ad-ons and small changes..(www.autodestruct.com) http://www.autodestruct.com/images/quake4_door3.jpg

modelled in Modo, lamp light added in PS..




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