Sledgehammer Games, developers of Call of Duty MW3, is hiring! We're looking for a top-tier Prop Artist to join our team on a temporary basis. Projected project length: 6 months - 1 year. Description: If you believe you possess the knowledge and skills to bring props to life for a best in class title, the Environment Art…
Very cool! downloading now. Some fun ideas/concepts/visuals you guys have cooked up here. Also I HAD to track down the music as it goes great with this trailer, and I`m not sure if its credited right. I couldn't find anybody by the name "Silent Sir" but when I goggled "uptight programmer" I found Fred RED. Maybe he goes by…
Location: London, U.K. Role Overview: As a Senior 2D Game Artist at Supersolid, you will play a significant role in creating fun and engaging mobile games, for multiple platforms internationally. You will work as part of a small team to create exciting new games, help to maintain our existing games and develop exciting…
I am creating a game called The Bizarre creations of Keith the magnificent. The focus of the game is on the artwork and the story. It is also currently up on kickstarter. In this thread however I mostly wanna talk about the art, and get feedback on it, and I would like to post new images I'm working on as development goes…
I wanted to share some articles from Dennis Detwiller who had an interesting career from working on Magic the Gathering to being in AAA and establishing his own ip's in pen and paper role playing games. https://www.linkedin.com/pulse/escaping-video-games-dennis-detwiller/…
Yeah. I think that the bottom line here is: If you don't own the rights, don't use the property. It's really that simple. Whether you're earning money or not, you're still stepping on some toes. Anything that you do can impact the IP's value or interfere with the IP holder's plans. Even if they have none atm, you're best…
I spent 3 weeks creating this prop. Most of the time was spent in zbrush since I'm not as familiar with it. It was a great learning experience for sculpting and retopologizing! Sculpt and lowpoly: 2K texture: References:
Hello! My name is Julio, I'm here to introduce my team and project. About the Project: RUN tells the story of a man, called Isaac Wain, falsely accused of his daughter murder. The game have a heavy and dark atmosphere plus Metal Gear/Stealth like GamePlay. We focus in the immersive GamePlay and dense narrative. IndieDB:…
Project Codename: The Game We Love Compensation: Kickstarter, Business Grants, Royalty unless we receive funding from a successful campaign. Project Codename: The Game We Love Description: The player begins the game at the edge of a map with a small but formidable army. Challenging enemies wander in small to astronomical…
Hello everyone, my name is Dave and Im looking for a 2D artist to team-up with me and fill the role of 2D artist for the game Im developing right now. My experience I've released 2 games so far, one for the iPhone called Stick Streets and one for the indie XBox 360 market called Paddle Wars. You can check both of them…