Heya! So! Alright here's my WIP post for the contest. The idea is that this is 1 in a series of at least 2 if not 3. The idea is that the Blood Legion fighters are Riven's Rebellion force, trying to take back Noxus from Swain and reestablish the proper Noxian ideals. Katarina and possibly Talon have also taken up arms…
Hey guys! First and foremost, what a level of other entries! A lot of great stuff there! I'm happy I can compete with all of you :) I decided to enter the contest with a new skin for Viktor. Plague Viktor will be based on a design of plague doctors. They had a characteristic beak-like masks, I'm sure everyone saw them,…
Starting a thread for my shhhhhhtuff. Looking forward to participating in the contest. There's some awesome stuff already ._. I thought I'd try and develop my own character. I like the idea of a grunt, the challenge of instilling a clan warrior-like character with standard issue gear that he may be unfamiliar with. He may…
Hi there, My name is Jordan “Jordanov” Jaminet, and this my entry for the Riot Creative Contest 2017. FINAL ENTRY : https://youtu.be/U1pf4Gtg8gk CONCEPT : First, I will enter in the ‘Stylized’ category. On my idea, I will do some “spirit projectiles” coming from shadow isle. My main inspirations will be mainly Kalista,…
Hi! I see a mesh now. But just the low poly is too little context to identify where the issue lies. Clearly it has some shading gradients in that area. If the shading of the mesh you baked with was any different, I would expect the shading of this mesh with normal map applied will no longer look correct. Do you have both…
Hey guys, I'm Toby and I'm working on an entry in to the Blizzard Student Art Contest - WOO! I'm making this thread to keep a track of the progress and hopefully get some feedback from all of you badasses. Here's what I've started roughing in so far. I'd really like to a Booty Bay-esque harbour town of some kind. I imagine…
I've been on a lot of forums over the last fifteen years and I've seen all of them eventually die out for the exact same two reasons: 1) Staff decides that Serious Internet is Serious Business Only It's a great mentality and a noble goal; we want to look professional, be a valuable resource, cut out the drama and fluff,…
Hi Ali, I took a quick look at your Artstation page and the main issue for me is the content, both in terms of quality and the content itself. You said you mostly do environments, yet the content on there isn't heavily focused on environment work. You have 1 environment shot, two vehicle shots (1 does have some background…
For instance hard surface automotive content e.g. Gran Turismo PS3, their vehicles we're generally 500k tri count so fairly comparable to budgets nowadays mitigating potential efficiency bottlenecks excluding evolving tech, remains fundamentally unchanged i.e. well thought out topology, uv's, LODS...etc As already shared…
Hello! my entry for the contest will be a new splash art for SG Ezreal. I like the actual splash art, but i find it "too simple". lets find out if i can make it at least a bit more stand out. ;) My inspirations; ideas, aiming. not a big deal tho, im looking for a transformation thing with effects, and cold colors. The…