Do check if your GPU fails to switch into High Performance state after waking the PC from sleep. To do so, you'll need something like GPU-Z. Just open it up after the wake-up, place it somewhere to the side and start working in Marmoset as you usually do. When you navigate Marmoset's viewport, you should see the increase…
I agree - I'd definitely like to see a "here's what's new in v2" video at some point. Things I was able to spot that are new: * Smart Masks * Clone Brush * Smudge Brush * iRay integration * Scan-based Substance materials (not 100% sure if this is new, but I didn't think existing materials were scan-based) * 400+ alphas…
He did triangulate some of the mesh but he also built in tris. if you watched Vadim videos you can see he models his low poly by extruding an edge and then collapsing it into a tri and positioning it. triangulating a mesh will not give you the same results as building in tris. I modeled these chairs, the left chair is a…
Per128: Thanks, I think I might make my nip in the next texture I do just for th hell of it....How did a nipple joke follow me online is beyond me Honolulu_Ninja: Ah ok, I was kinda wondering how they would go about it, Im actually working on a high poly version of one of there characters for my TO-DO list for the upcoming…
Yeah I'd be all over that. No touch strips, no buttons, no giant border around the entire thing. Make it super thin and super light. I've never understood how anyone can use 6-8 buttons and a couple touchstrips to replace a keyboard with 103+ buttons. I mean I guess it might work for the concept guys and the painters who…
Hi I need a reliable and professional Mech concept artist available soon (a time window from today to ten days), need someone capable to conceptualizing an appealing Mech that lay between 40k Tau crisis and armoured core, the artwork will be translated into a 3d physical models, so be used to miniatures and hobby models is…
Based on concepts by Alexandr Pascenko. I mix and matched a couple of his concepts into a character I wanted to create. I dont make male characters often but I wanted my next low-poly character to be male, and Alex's concepts are pretty awesome! This is where I'm at with the High poly so far, a couple days work , mainly…
Hey Guys. For those of you who use uvlayout with Max I've finally (after about 2 years) updated my plugin to bridge the two. Its still a test script as it hasnt been extensively tested but id love to get some feedback. http://www.headus.com/phpbb/viewtopic.php?t=402 Basically it provides a stack friendly bridge between…
Building some assets for my project; Vanguards and Sentinels, which is inspired by the original X-COM, but with a twist of Squad Management and less of micromanagement. You may think of it as X-COM + Warhammer 40k: DoW + Company of Heroes. Anyway, Starting off with X-COM's classic and popular armors. Basic Rookie kinda…
We are currently working on a dinosaur mobile game and require some habitats to be modelled and textured. We have 3 x habitats, each which have 2 additional upgrade levels. 3D models and textures required. Animation is not required, however we do need doors to be made separate within the FBX, with their pivot points in the…