Sorry if this might be something very simple, but I'm interested how do people go on about creating something that is very big? To give more info I'm having a deep(around 2 km) valley with mountains( at least 4 kms) or huge chamber in mind (400 m * 800 m). When I try to make such objects (just block up, so literally planes…
Hey, there. Nice project. I'm about wraping up my modest UT2004 peice, just need to work out all the bugs. I can probably help you with most of these questions in your post: QUOTE: 1.) Figuring out a Dynamics solution for the secondary animation on the loin cloth, so that there is some colision, but having to be bones…
Let's put it this way: I interviewed at a studio a few months back and we were talking about their rigging system... I asked if they were using Biped and he said no and practically danced a jig. Obviously you could use CAT or PuppetShop or a custom solution; it's not like Autodesk is holding a gun to your head. But I still…
Hello guys :) Maybe some one trying any kind of ring flashes (w/w.o polarization filters) for PBR texture scanning? My idea is: 1 - taking a lot more pictures for covering commonly 2x2 meters of surface rather than on "traditional photogrammetry" process. 2 take pictures with less resolution rather than "traditional…
8ftSpider: That's cool. I'd like to do more poses. Maybe the hammer toss one with rain instead of speed lines. I've aimed to have him sort of ultimates and less funny marvel. As for the UV space not always being mirrored - I know I've taken a bit of flak for that between this guy and the other. I enjoy having unique space…
Finally was able to finish up the dude's rig (for the most part)! I still need to paint and fix the weights with certain extreme movements, but we're all good otherwise. Next up is cranking out another few poses and give the doggo the same treatment. I'll probably fix the lights once the rigs are out of the way, but it's…
Some of the renders in the thumbnails seem off, like the camera is to close to them and it has some sort of perpective . Or you just simply non uniform scaled them to math the square size. At any rate right now the begining page is quite annoying because it's just a splash page but a misleading one to boot. You all all the…
I've been working on a personal project for awhile now but now I have reached a point where I have no idea what I'm doing. I'm a big Metal Gear fan and there's a Metal Gear Risk board game that I want to upscale to a war game scale for my own personal use. I've worked out just about everything except the miniatures. My…