Quell are looking for an experienced rigger and animator, for a short-term contract, working on an exciting new fantasy game, combining real fitness with gaming. The contract is expected to last 4-6 weeks, paying up to £200/ day for the right candidate. Please send your CV and reel to rob@quell.tech Your duties will…
Hello Polycount! Frontwire Studios, the developer behind the much anticipated game, Galaxy in Turmoil, is currently looking to bring on a few more artists to help bring our vision to reality. About Frontwire Studios If you have not heard so already - we started off as a small fan based non-profit passion project (what a…
Greetings Polycounters. We are looking for one or two environment artists to start work on Squad in the next month or so. We are making a realistic teamwork based shooter with 100 players, large maps and vehicles. We have a kickstarter running which was funded in the first five days, and finishes in about 14 days. We'd…
Hey Guys, I've been looking for work in the 3D field and through quite a bit of time only one company got back to me. Unfortunately I didn't get the position under the circumstance that I just didn't have "enough" work to show what I can do. While I can understand that statement I'd like to aim for a goal and have some…
Possibly being a massive noober here, but is there a reason several of my finger bones are greyed out? I started off with the premade skeletal biped rig, then edited for my own uses, in this instance raising the number of fingers to 5 and links to 3 - yet only the single finger that came with the rig seems editable?
I have practiced 3D animation for about three years now and all of that has been with biped characters. I would like to eventually learn about 2D animation, creature animation, rigging, and possibly motion capture. I have books about some of these topics listed below. With all of the books listed, will these be enough to…
Oh thats looking great! The labial folds are looking great now. [rant] Please don't do the trite eye scar, everyone has done they eye scar thing, when you look through enough portfolios you'll see hundreds of eye scars. Its like the first thing people go for when they want a "tough guy". Stick cybernetic pieces in his…
Hey guys I was wondering if anyone knows how to import custom sound effects into unreal ed. I have been trying for days without sucess. I am using regular PCM wave audio files with no compression. I am using a program called Goldwave to record and Reason. I have followed a tutorial located here…
About megascans and other assets, i don't think its wrong to use them, i think that they should be used to complement a scene, or to add something that would otherwise take too long to do and is not the focus of the scene. I agree with how you used it for vegetation but if you really want to impress someone (not saying…
Sven Co-op is a Half-Life 1 modification. http://www.svencoop.com/ We're in the process of adding additional NPCs to the game. While this is a Half-Life 1 mod, the engine's limitations are starting to be removed piece by piece. We also have an established player base, so, getting your work into the mod would be great for…