Hey guys I was wondering if anyone knows how to import custom sound effects into unreal ed.
I have been trying for days without sucess. I am using regular PCM wave audio files with no compression.
I am using a program called Goldwave to record and Reason. I have followed a tutorial located here
http://wiki.beyondunreal.com/wiki/Importing_Sounds
and have followed its directions to the letter. Does anyone know of anything I am am doing wrong or
is there something I am missing? Some quirky setting maybe? I would appreciate any help or tutorials you
may know of. Thankyou in advance. The polycount community has always been helpful!
Thanks guys.
Armagon
Replies
http://forums.beyondunreal.com/archive/index.php/t-143524.html
I know UT2004 uses ogg for the level music; maybe they use that format for sounds as well now? That tutorial on wiki looks like it was written for old UT, so things may have changed...
Oh, and make sure it's a mono file, not stero.