Project Description: VFX Work on a Low/Mid Budget Science-Fiction Comedy Television Series entering post-production. Premise: When two robbers, friends with a troubled history, break into a house they discover that the tenants are actually aliens in disguise as humans. The spear tip of an invasion of earth! But over the…
In most cases the person rigging wants the model handed to them in a symmetrical pose that is fairly close to the character's normal idle pose - usually this will be the A pose - and for the muscles to be modelled correctly for that pose. If you're doing something that requires a huge range of movement or you are doing…
Hi polycounters. I've been a long-time reader of the forums, and I've posted a few times in the past. I'm currently in a weird career limbo, and I'm trying to find a some direction and focus. My current situation is this: I got an animation degree in 2003, and then left it alone for a couple of years. In '05 I got lucky…
Hey guys, As the animbreak challenge is currently on hiatus I thought I'd start a new challenge thread as my last one was a few weeks ago (Check out what people did in the last challenge here - http://polycount.com/discussion/185739/challenge-the-descent/). No deadline. No winners. Just for funsies. This one focuses on…
Zero: Um, the guy who gave me the site told me not to distribute the site, so i wouldnt feel right just posting it. I can tell you over AIM if you want, or just post the texture. I lost your SN so just Message me if you want either, ZeroX363 Slaught: Thats looking so sweet bro! love how did you did the eyes on the mask,…
Hello! I'm in the process of making my second character model. Taken a lot of mistakes and learning to get to this point. I've been stuck on something the past few days though, and I'm unsure whether I'm doing something wrong or if I misunderstand the process. I got a sculpt close enough, then moved to Blender for…
This is not a recruitment post for a mod, this is a paying gig. If the contractor wants more than $$$ then we can offer that as well, but we are not willing to post game shots until the team are happy with what we are posting. So we will deal with those issues directly with the contract artist, not on a public forum when…
Before I Start The game currently has a group of 2 people working on concepts. Nothing is set in stone and if you join the team, any ideas you have can also be included in the project. The game is being built in the Unreal Engine using C++, but if you know the Blue Print system well, please also apply. SteamFall—Game…
there is a lot to unpack there, some good points for sure. I also know of a studio in town where the running joke is that you have to leave and come back to get a decent raise haha. "I have a colleague in QA at Ubisoft toronto, and while his job is model checking (art pass) there are ways internally to move into art…