had loads of fun with this, the likeness still needs a bit of work.. I think its those dang cheeks of his that need work and probably raise the lower eye lids a bit. Let me know what you think :)
Thanks guys =) Update: The day from hell... Our IT guy had a dentist app in the morning and he thought he would make it in but ended up calling in and not making it in. So his boss and I did our own trouble shooting we tried it in a few machines in every conceivable configuration and it was never picked up by the bios. We…
Hi everyone, I’m opening availability for new opportunities. I’m a character rigger and technical animator with 9+ years of experience working in game and media production. I focus on building clean, animator-friendly rigs that are production-proof and scalable. I specialize in: * Game-ready character rigs * Unreal Engine…
loving the shading on the face/lips/chin. nose seems a tad potateo-ish, not only for my sexist taste but also compared to the couple of pixels that I have to go by from the reference, where I'd say the nose has less character than yours and instead is pointy and sharp. Which I feel would fit this face better.. The eyyes…
It feels so nice to start a year with wrapping up a project that took a lot to finish. It's my advanced term final project for Think tank online program, a likeness of actress Golshifteh Farahani. Her love for music, her country and its culture was my source of inspiration for the concept. Check out more of my work here…
Hey, was hoping I could get some comments and critiques on this document, as I am pitching it to a teacher tomorrow. Basically, we design the prototype of a game for our school, however my quarter has more than the usual amount of teams formed, so I'm expecting that there might be some culling. To ensure that my team…
Some generalized words of advice (not necessarily specific to the choices you made). Never cheap out on motherboards. Get the mid-range to high end stuff. Build your PC on PCpartspicker (website) and pay attention to the alerts it gives. It will let you know if there are incompatibilities. For cases, if you want to save…
Cheers mop you make some good points there :]. I know some of its a little rough around the edges, (like the scope I admit) but basically I bit off a huge chunk of work with this animation, and for something that occupies a small ammount of time in the story I can't always afford to get it just right. My advice to you if…
Shep: Its all good, we'll try to get some tree/foliage stuff in, probably do a few workshops focused on environments, i think that it would fit in best there. This is exactly what the workshops are for, not only will you be able to learn a bit more about all of this stuff by seeing what others do, and gives you the perfect…
Nice work so far, especially the cloth looks very clean. The area around the front delts looks a bit strange and the transition to the biceps a bit sharp for the overall style and body type, but nothing that needs fixing urgently if you already moved on. The reference is hard to see at that resolution, but maybe that's the…