1) Master one thing before moving onto other things. Mastery in multiple disciplines is a huge bonus. It often goes one of two ways: Career: Where people grow and expand their skillet often mastering new disciplines as they continue to work. That job I did for a while: Often they focus on one thing, burn out and leave.…
Okay, so I went ahead and made the bag. I'm willing to concede a couple points: 1 - my total time was 2 hours 38 minutes. 2 - I did not hit the quality that this piece has. Nor did I hit the quality that I would send to a client. In fact I'm really not proud of it and hesitate to upload it, but I made the guess, so I…
Approaching character art in a linear fashion with phase-based approval process is absolutely possible if you have solid direction and confidence in your artists. If you think this is unrealistic I can only assume you've never tried it. I've worked on projects where we've had phase approval for all assets (yes, even…
Especially in recent years, I've worked a lot to really dig into Mel and Python. One of the routes I was considering was creating a custom Maya menu for maybe 8-10 tools he'd be commonly using just to simplify things. Maybe booleans, extrusions, stuff like that. I'm just not sure how well booleans work in Maya, however.…
Viking I love to hand sculpt everything I can, the only stuff I don't is the fine detail noise which I get from projecting alpha masks. Quick tip: Draw some thick lines horizontally across the model with the mask. Invert the mask, now just use any brush to pull out or push in some of those rock layers. Jagwire Under the…
Well, you've missed out on all the fun of straight-ahead animating a walk cycle by directly manipulating manually selected groups of vertices, frame by frame.... :) Ye 'olde workflow consisted of: Modeling Unwrapping Baking Texturing Rigging/skinning (when it was supported - see above) Animating And finally.....the…
That video was really interesting. I see your point though, education is the purpose, and a very good one at that. Also I just checked out that doodleordie game, it's awesome. XD I have several ideas floating around in my head. I'm starting to form something really cool but it's so loose right now. I'll just brainstorm…
My advice would be ask yourself what do I enjoy most? Would you mind moving to a different country? Is there a studio you fancy? I guess you are intro 3D modeling since you mentioned props/envart. If so then you have to look at your possibilities. I noticed that you are based in The Netherlands (Heb ook op Friesepoort…
Role Title: 3D Artist Full Time and Freelance Positions Location: Flexible/Remote Salary: Dependant on experience Rendezverse is defining the future of the B2B events and conferencing marketplace. Having raised over $4m in early stage funding we are accelerating our growth to meet the needs of an established global client…
Hey there, I'm Jean Go, aka Curing! AutoAttack Games is an independent game studio founded in 2014, developer of Legion TD 2. Legion TD 2 is a 2v2 and 4v4 competitive tower defense for PC that just fully launched on 10/1. Overview - We are looking for a versatile concept/texture artist who can do concept art and texture…