I would agree with TeriyakiStyle that your paintings do not depict materials too clearly. If you take a gander at artists who regularly hit front page on Artstation who work for game companies regardless of style (Blizzard, Netherrelms, Ubisoft) they all have a knack for materials. The second comment I would have is that…
42/125 portfolios looked at for the mentorship, as you can see choosing 5 is going to be nearly impossible without having to dissapoint some people who were clearly qualified. I got some mails of people who are over-qualified too and while the notion of doing a more collaborative thing or a critique group would be awesome…
It is WAY easier to get a job if your folio shows an ability to do hyper-realism. It is a lot harder to get a job when your portfolio is mainly stylized. An exercise I get my students to do, is simply name ALL of the studios in North America that make stylized games off the top of their heads. Compare that list with all of…
Thats kind of an odd statement. Valve still makes games. Dota 2 isnt that old and its one of the most played games out right now. The same can be said for say Blizzard, they are not releasing games at every turn, but when they do pop something out it has impact. We already know Valve is working on Half Life 3. There was…
No problem, Im always happy to help. Regarding the focus on one area of art, employers are generally looking for an artist who is fantastic in a specific area because they will likely already have someone else focusing on the other areas. This is mostly AAA studios and there is always exceptions to this rule. If its a…
you don't just why you want to work with them, you describe what you can do FOR them and how much more AWESOME stuff will run when they hire you with your awesome skill set (see resume for that)! Remember, everyone wants to work for e.g. Blizzard and writes how awesome yadda yadda they are. Everyone does that. Writing…
[ QUOTE ] @Marine and Weiser_Cain: That is exactly what I ment, long time Windows user 'excuse' the faults windows has, because they got used to them, and know how to work around them (to quote: "but that's easily solvable without a reboot") . But the reality is that a modern OS should not behave like that EVER, seriously.…
looking good man. The dance clip with Mercy and Tracer turned out well. The lizard crawl is a bit bland, I'd reference a more distinctive lizard like say a chameleon or a wall crawling gecko, even better to have the chicken chase after the lizard for a second or few before eating it. might be good to move the platformer…
I've been trying to study the Overwatch Art style so I can cater my characters to look more like they do in the game. I just wanted some feedback on my progress so far. Link to Artstation is here for anyone who wants to look at the Marmoset viewer: https://astrocoolbug.artstation.com/ This is my first post so Hopefully I'm…
The Academy of Art University's School of Game
Development is seeking an experienced and talented Lighting Artist to
work as a part-time instructor to teach a class focused on 3D lighting for
real-time game environments. The course will focus on teaching the Unreal 4
game engine. This class will cover a range of styles,…