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3D Lighting Artist- Instructor- Academy of Art University

The Academy of Art University's School of Game Development is seeking an experienced and talented Lighting Artist to work as a part-time instructor to teach a class focused on 3D lighting for real-time game environments. The course will focus on teaching the Unreal 4 game engine. This class will cover a range of styles, from photo-real, AAA (a-la Sledgehammer, Naughty Dog) to "stylized" (a-la Riot, Blizzard)

 

Applicant must be proficient in:

·         Developing lighting strategies for real-time scenes, using verbal and written communication, concepts or reference images/videos

·         Providing effective and constructive feedback

·         Creating atmospheric effects like fog & smoke 

·         Creating certain light and camera/lens effects like lens flares and god rays

·         Creating certain special environment effects such as underwater effects 

·         Current industry pipelines, tools and best practices for development, also providing skills in communicating with other team members, such as designers & programmers.

Requirements:

·         A passion for teaching and sharing knowledge

·         Excellent problem solving skills

·         Excellent ability to work with others

·         Good organization and time management skills

·         Excellent oral and written communication skills

·         Self-motivated team player with very strong work ethic and cooperative attitude

·         Passion for making games

Qualified candidates, please reply here 

or 

send your resume to: 

schoolofgamedesign@academyart.edu

Attn: Chelsea Hale



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