I've been doing a ton of studies recently. It's been helping, but i think it's going to take some active analisis to get rid of this as i need to activley unlearn bad habits. http://i.imgur.com/5As7eFk.jpg http://i.imgur.com/aYSVN5k.jpg I haven't been posting them all up though. The problems persist regardless of how i…
Ahh... bartender a round of sandy vagina's for my friends please, and don't forget the olives. Classic polycount guys... I like Per's alternative numpad method. I would add a toggle for Realistic shading (currently set for me at 7). The realistic method gives great viewport results, however it solves iteratively so you get…
The things that immediately stand out to me on the warrior is the way the chest and abs muscles are laid out. I'm not totally sure how anatomically correct or realistic it's supposed to be (especially cause he's wearing a shirt or armor) but the way it is now looks a bit cartoonish. If you're going for something more…
Anthonys hit alot of the main elements. Smoothing out the baseball bat mainly on the antics and hits/follow throughs with the arcs and spacing will help sell the power as noted above - it hits objects and changes direction sometimes quite drastically (which is noted with hitting the evil peoples heads) I would like to see…
I'm with Earthquake on that one. It does look like there is a bit too much going on in the metal areas. I think dirt and scratches make things look more realistic, but at a certain point they start to detract from the model and draw attention to themselves. Some of the "noise" throughout the texture just seems to jump out…
I'm a 3D Artist from Spain, currently specialized on realistic enviroments and props, although I can work on other styles. You can see my work in my artstation: https://www.artstation.com/gatronik Contanct me through my email: gotrik77@gmail.com
Colonize Mars is building a simulation of a mars colony that will be a collectible trading card set as well as a lightweight interactive colony map on our website.
Here is the project. We are looking to add an additional 3d artist to the team to help us transform new trading card artwork into low poly, webGL-ready 3d…
Hi there. Currently I'm searching for someone who understands to pose 3D character model and render it to look more realistic. Basically, I think the general idea step by step of what you need to do is like this: 1. Download the model in this link: https://drive.google.com/file/d/1s4X6rdv4zAulFBb_jSpZgoBoZpIAPNAd/view I…
Mountainwheel Games is a creative, innovative, and dedicated indie studio that creates fantastic games for audiences of all ages. We always value our fan's ideas and criticism. Dedication and quality is the key in our development and we guarantee that our games will not disappoint you. We are recruiting for an action and…
We are looking for a 3D Artist for the following task in Unity. The candidates should live in or near Seattle. Requirements: - Must have experience with 3ds Max, Maya or Blender - Must be familiar with a physically based workflow, preferably the Algorithmic Suite. - Must be familiar with Unity 3d (having some knowledge of…