Hi there l3 ! Really cool work :) I agree with the concerns expressed above regarding the function of a courier - but since it's been covered already I won't add anything to the discussion. However I do have some questions regarding your modeling technique ! I absolutely love how you kept great tension in your shapes and…
the workflow of making a "manual" lightmap-uv is fine. the "all code" solution prof means, basically unwraps geometry for you and tries to create huge uv charts for the lightmap. As we all know manual unwrapping cant be beaten, this is better if you have more organic/generic models. The automatic lightmappers mostly came…
I think he means the port town, is floating in the sky, as in a sky port? This building would be anchored into the port? It's starting off pretty well. But you have some work to do. There is more to doors then just boards. What holds the boards together? How do the doors attach to the door frame? How do you open the doors?…
https://www.youtube.com/watch?v=SIAk4HT72Iw At Tuatara, we are super happy to announce the release of TFlow ! Unity Asset Store Unreal Engine Marketplace TFlow is a motion vector generator that helps increase the utility and quality of your flipbooks. With provided examples it adapts to many rendering pipelines.…
Hello everyone, I've recently started Zbrush (1 week in), but I've been working with blender for quite some time. Over the last week, I've been able to learn Zbrush as far as sculpting methods and effectiveness of design. However, my question is regarding the process of work-flow between all the programs. This is what my…
Located in the heart of South-Western Ontario, Digital Extremes is dedicated to making AAA quality games (3 AAA titles currently!), with the best and brightest talent available. Digital Extremes prides itself on providing a warm, inviting, creative work environment for its team and has been named as one of 'Canada's Top…
The 3Ds Max 2018 release seems to have almost no new functionality and not even bug fixes. They did not upload videos to highlight new functions. The 'what's new in 3Ds Max 2018' is laughable. I had a little bit of hope with the great Nitrous performance of 2016-2017. But Autodesk seems to have laid off the entire Shanghai…
Hello Community, I am an UE4 Programmer with some Artistic background, after some time I decided to work on my own Horror Game, I really love games and I want to start a real project which can grow with your help! This is what I have so far and I would like to go a lot better with the Graphics and this is the point where I…
Dark Storm The Dark storm team is currently looking for quality talent in Character Modeling. You must know how to fully unwrap and texture them as well Required Skills (Any or all) 3ds max, maya, Zbrush, Blender Website: http://adarkstormiscoming.com/ http://www.indiedb.com/games/a-dark-storm-is-coming Payment: Payment…
Hello Polycount, NetDevil is currently hiring level designers for an exciting next-gen game. Here is the job listing. More information on NetDevil can be found at www.netdevil.com Thank You! ---- Level Designer Position This position will be responsible for producing levels for a cutting-edge, innovative FPS-style game.…