Hello there! I'm new to the forum but was hoping I could maybe get some advice / insight on a project I'm currently tackling. :) I'm working on a relatively simplistic stylized volcanic island for a VR game where you fly around with a jetpack (visually and conceptually similar to something you'd find from Nintendo: Mario,…
Senior Technical Artist (Character Systems) - FULL TIME ZeniMax Online Studios is seeking a Senior Technical Artist that will be focused on character systems to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP. The ideal…
Hey folks, It's been AGES since I logged in to polycount - after getting into the industry my posting really dropped off, as I had access to so many professionals in the studio to help sort through all of my development woes. Alas, I've now gone indie and my pool of resources shriveled - and I humbly come to my roots for…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking talented 3D Artists to join our mobile and console teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile phones and…
If you were part of a group starting up a studio, and you were in charge of setting up the art portion of the studio, what would be your top priority for the working environment? More time per asset? Better concepting? Giving the concepting to the production artists so they feel more involved? Really helpful tools and…
Hello everyone. I will be cheeky and repost my question from another forum, since the more feedback the better, hope you don't mind I have started playing with zbrush about 2 weeks ago. I have been following various tutorials online and in the beginning it was fine - then once I hit a total of 15 mil points in w/e project…