Thanks so much for all the replies people! Here's the latest update. I did some polish work on the sculpt, which I'll post later when I have the energy to assemble a pretty zbrush render. I've gotten the lowpoly mostly done, still have to stitch a few of the elements together, no unwrap yet. She's clocking in at just under…
my design notes so far: -Shapes are fundamentally unbalanced (very horizontal or vertical) and have a lot of movement. LoL doesn't use circles in its environment, with important exceptions of the main gameplay landmarks: turrets, inhibitors, and outlines of the creep dens. Then, the only circle shape is in the outline of…
Glad it got solved. If you exported the model out as an OBj then imported to Maya (or back to Max) the problem should have resolved in either case. But if STL Check works, then it's the same as Maya Cleanup. As for the Unwrap, it looks fine now, no seam edges in unexpected areas. If the end goal is for film, then hide your…
Aside from two specific books, books will be completely useless for VFX. It's all about motion and modern techniques. Books on game VFX (if they even exist) will be out of date by the time they're in print. The two I find an exception to this are:…
The second Character, the alien leader, is
going to be an unique alien character that has psychic powers and commands the
other aliens. I wanted it to look more slim and fragile compared to the minion
but sharing some attributes like the horns, the protruding spine the number of
fingers, ... It has a gelatine-ish mask over…
EQ; Yeah, either that or something like 'beast' http://www.illuminatelabs.com/products/beast/features I mentioned this before, its been used in some pretty major titles for precalculating lightmaps with Global Illumination. Vig; Ill paint/bake a bit more colour into the diffuse and try and get it looking closer to the…
I'm working on with a small team two programmers, 2D Artist doing th UI, and I'm doing most of the 3d work stuff and somtimes we have debates over what is better to speed up the game. The game is a rts game and the tanks share certain parts. The issue came up because I want to have different turrets of different tanks be…
Thanks for your feedback! @pxgeek @ThisisVictoriaZ. I made some adjustments to the scene and tried to exaggerate some elements without breaking the layout. This is a problem because remaking the buildings with the exaggerated angles of the concept art made them start clipping into each other and it was very noticeable and…
Hello dear polycounters. A friend of mine has launched kickstarter project of a terra forming adventure game. I hope you will find it interesting! Anyway, thanks for watching [ame=" https://www.youtube.com/watch?v=1EUFHqcHzh8&hd=1"]RealmSource Presents Realm Explorer - YouTube[/ame] About the project Realm Explorer will be…
Hi everyone, over the past few months I have worked on two major projects that I hope can replace my current portfolio. My goal is to be a game environment artist, so I would like your opinion on whether these projects show I have the skills needed to be hireable in a junior position. If not, please let me know what I…