Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Skytthen
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Sketchbook: Dylan Mellott
Reply by
Dmellott
·
Mar 2014
·
Home
›
Digital Sketchbooks
Hoverboard I made back in late 2012- early 2013. Hand painted textures, save for the star-map.
Re: [Yet another remake] Total Recall
Reply by
Dan!
·
Jul 2012
·
Home
›
General Discussion
http://www.tmz.com/2012/07/19/total-recall-3-boobd-chick-revealed-kaitlyn-leeb/ boosh
Re: DAY Z : Mod for ARMA II (Zombie Apocalypse Survivalist FPS/RPG)
Reply by
Joseph Silverman
·
May 2012
·
Home
›
General Discussion
http://www.rockpapershotgun.com/2012/05/16/an-interview-with-rocket-creator-of-day-z/#more-108053 interview with creator!
4 results
Re: Recommendations/Suggestions for laptops
Reply by
Bruno Afonseca
·
May 2013
·
Home
›
General Discussion
I got this one and love it: http://www.engadget.com/2012/07/14/samsung-series-7-gamer-review/
Re: 3D Modeling Artist - Creation of Character Assets
Reply by
ironbelly
·
Jan 2013
·
Home
›
Full time/Part time work
The OP is from August 2012, you think he might have found his modeler by now guys?
Re: UDK Viewport wireframe issues
Reply by
nicocabbalero
·
Apr 2012
·
Home
›
Unreal Engine
yeah just tested it in march 2012 still happens in dx11 my card is a NVIDIA GeForce GTX 570
3 results
Re: The best tool for a fast uv mapping
Reply by
maximumsproductions
·
Dec 2013
·
Home
›
General Discussion
Textools works in 2012! Many people will also swear by headus. Edit* nm somebody already pointed it out
Re: Middle-earth: Shadow of War Materials Dump
Reply by
josh_lynch
·
Oct 2017
·
Home
›
3D Art Showcase & Critiques
@RobeOmega - The texture sizes had a few dependencies they ranged from 512 to 2k in size. Most were 1024.
Re: First vs Recent
Reply by
aaronmwolford
·
Jun 2016
·
Home
›
General Discussion
Wish I had some older stuff, but I lost it during a hard drive failure... 2012 2016
2 results
Re: How to make sharp edges with Turbosmooth
Reply by
WarrenM
·
Jan 2012
·
Home
›
Technical Talk
I don't see Crease fields in Max 2012 when editing edges ... is it part of a subscription pack or something?
>6331 results
1
…
180
181
182
183
184
185
186
…
634