Hi guys, we're creating a 3rd person action adventure game in a slightly cartoony - dark Halloween setting, if I have to describe the mood :) I'd like to post our stuff here to request feedback. I'm pretty new to the new polycount, so this is one of my first posts. (I remember polycount when I downloaded quake 3 arena…
Hi, thanks for trying it out! Are you on Maya 2018.4? As a quick check, I run the script from /maya/2018/scripts -folder, in case there's a problem with the env/path variables.
Lord Pendleton looks to be judging me for the horrible things I did in Dishonored last night. Terrific work, everyone! Excellent cut-away env by Ulrick. Creative as hell.
I'd probably move the TV to the top on the props side, the grungy rusty textures aren't that much more interesting to look at. Same with the 2nd and 3rd lowest pics in the env concepts.
coro's weapon design one is dope and his commentary is halarious. really laid back and chill but some cool tips as well. whits ones on env sketching are cool too.
Maybe try environment art? Since you have skill in arcvis and you like story telling env art might be a thing for you. https://www.youtube.com/watch?v=FeUL-5wfj0U