www.3d buzz.com is a great start. Download the videos and then do what they say. In a few months when you are done post your progress. Have fun. Alex So far the easiest game to mod I have found has been quake 3. The other 3d engine I do work for is Ogre. The process is more or less the same for me. Modeling: 1. get…
Battalion Wars, for a cube game it looks great. I am also a fan of Advance Wars so I am interested to see how it pans out. Call of Duty 2. I'm a sucker for WW2 shooters... And still waiting for a good psp game so I can use my psp for something other than a high priced USB memory stick/mp3 player... wait here is a game that…
I'm not a max user myself but Ive gotten stuff in from Modo and Maya so and UE3 was kinda built for Max so I don't see why you would have such problems. Your computer description is really vague but it shouldn't really crash the editor. The only thing I can come to think of is that the information in the model file is…
Actually deja, I would love you to rip it apart. Theres no better place to get feedback on this stuff. At first, I needed a reference so I bought a model tank at the hobby shop, the leopard was the closest thing they had to a modern looking tank, most of it was older WW2 era stuff. I made the model from that and the…
[ QUOTE ] I think his rear legs need some 'haunches'. Big meaty thighs. Right now they just seem to skinny to support all that mass. [/ QUOTE ] I based it off a photo reference of a hippo so I thought it was ok, but I see what you mean and I might tweak it a bit. [ QUOTE ] Nice model and concept, I've got a noob…
That law was struck down last I heard. http://www.igda.org/newsroom/press_060503.php I don't think it was around long enough to make an impact. Places around here do card after the whole GTA hoopla. But it is by store policy (as it should be) and not by goverment mandate. The bill was horribly vauge and only fined…
Anyone know of the various ways i could make the ends of the copper wire look frayed, but also look decent at different angles, which one would look best and be most appropriate, poly count wise, for an average game? Im modelling an old WW2 radio and to give it some interest i'd like to make it quite detailed as its…
This is my first tutorial i've written in ages. I know there are some way to use even less of the UV space for optimization (the 'ol reduce, reuse and recycle). But for this tutorial i wanted to just show a nice clean model with nice clean UVs that are easily readable. Something that is kind of a rarity in these parts (DS…
Well thing is i just found out i'm paying at least twice more for my contact lenses here in Portugal then i'd pay from webshops. The only problem is that no one that i know uses to buy this kind of stuff from the internet, but as Portugal is 50 years behind the rest of the world it might be a common practise on your lovely…
Our friends over at 3dMotive have just released a new tutorial put together by fellow Polycounter Tyson Murphy. Over the course of the tutorial, Tyson demonstrates the entire process of creating a hand painted model, starting with creating the model in Maya 2011 and ending with the finished texture in Photoshop. Read more…