I think that's too low. Staffing/ hiring needs, I'd anticipate a project like that to hire: - a writer - an SME (subject matter expert to work with writer); when you say "good" I won't expect a programmer to just copy from a medical text and make sense fromit - VR coder or two (depending on budget and alloted timeframe) -…
Looks great Smo, nice progress! I really like how the Dock is turning out, great texturing and modelling. In my attempt to give some feedback even though I'm hardly an expert, I'll try and give some feedback to it. :) I think you're moving in the right direction about the fog, looking at the original concept the big…
Check the alpha channel in the _mask2 file also, it shouldn't be completely black, even more in the metallic parts. If so, try making it brighter and see what happens. *** @Kerroh: What RossC said. You download the model from the last link he posted, and import it to the 3D editing software of your liking. If you happen to…
Hello SailorMalta! Like Hito said , more time in the title cards ( you want to give the audience the time to look at your name :P) I personally put 5 secs at the beginning and in the end. Also , your webpage, email and phone number is usually placed at the end with the title card. 1. The first animation , the character is…
the website is pretty bad, each project takes several secs of clicking/loading, and the whole "intro image" with the description plus more thumbs is a bit pointless. I think many people here would prefer you just add the intro in plain text at the top and then spam a bunch of full sized images below to scroll through.…
Yea it was more slanted toward PuppetShop and ShaderFX was caught in the cross fire. I watched the first 2 ShaderFX videos and had it down. It was annoying but it was a lot easier to get the general idea of how ShaderFX was designed to work in less time. PuppetShop is quite different. There are menus hidden inside of menus…
Hello, I have an assignement to do a short 'movie' (less than a 30 secs, including 2d title screen) for my class. I was wondering what software was used for this type of work, as I've mostly done still beauty shot. A few points that I think is important -I have almost no shot including an animation, as this is what i'm the…
Hi Polycount, In my last project I developed a new tool that drastically enhances the quality of baked textures (less pixilation and blurriness) without increasing the texture size and sacrifice your game memory. The tool is based on an AI algorithm that captures many factors from the 3D scene/object in order to generate…
Hello. I would like to ask You about some good tutorials about baking normal maps and ao maps. I know that I have google and YT but my experience with tutorials that I found by myself looks like this: Type 1: Look ! Here is cube, and here is cube with chamfer aaaand We created perfect normal map ! Type 2: Look ! Here is…
This little script will change the behavior of the Graph Material button to make it selection dependent. The default command would always graph all materials on the current object, even if the selection was just one face. With this mod, the button will only graph the materials on the selection (object, face, etc). You can…