Here are a few games that can be played for free but contains some ads here and there * Rayman * Prince of Persia * Far cry I think GameTap also provides some recent games with ads but the list seems to change every few weeks... Please post the ones you know :) (I propose to keep out the games earlier than 2003)
this one was posted on CGTalk: http://www.flcdatacenter.com/CaseH1B.aspx fill in company name and their state of residence and it spits out some interesting info indeed. this contains starting wages and job positions for H1B visa holders without giving away the name or nationality of the person. most recent data is from…
Hi everyone, My name is Nicholas Kay and I'm a concept artist and illustrator. I'd love to work on your project, so feel free to email me at nkay42@gmail.com to discuss your ideas. Here is a link to my portfolio site which also contains my resume. http://www.nicholaskay.com/ I hope to hear from you soon! :) Nick
Asset Store | Facebook | Twitter | ArtStation | Youtube PBR Rocks is a rocks package that you can use for desktop and also for mobile. Available on Unity Asset Store! Contains additional shaders options, that allow you to customize the look of the rocks creating unique rocks.…
Ok, so this is my entry for the Chilvalry Contest. As a main reference I want to make a set for the Agatha Vanguard, containing a spear resembling Longinus Spear from Evangelion, but adapting trying to make it more less fantastic, but I like the idea of two twisted blades on a lance. For the helm I'm based on the roman…
I only used non-square textures twice and simply handled them like a normal texture, but put all the UV-Islands in the lower half of the UV space. Then after I completed the texture and exported it from substance painter. Then I simply open them in photoshop and crop the top half (which not contains any texture…
I think it's about 35 in any channel for specular reflectance (i.e basecolour) on metals where the physics stops working (yes, this means you cant have pure red etc.) For dielectrics it's about 50 overall luminance before stuff stops making sense mileage may vary - very few renderers don't contain huge fudges
November -> No Shave November -> Bead -> Hair/Beard/Fur Since Snowstorm already posted a tut on how to sculpt hair this seems like a cool way for some to experiment. And i'm not just talking about hair here, anything containing fur from just a sword with some fur on it's handle to couriers. Pros can be pros and beginners…
@Add3r - Thank you for your reply i really appreciate the time you took to write that and give me your views. I think it will help me to direct my self study :) @mark dygert - The wiki is great but contains alot of information with some i would imagine that am unlikely to use :) but thank you for reminding me of it :)
HP sticking through the LP is fine (actually it's normal, the HP and LP should match as close as possible so they should be sticking through each other everywhere), HP sticking through the cage is bad. The program will only bake whats in the cage, there will always be errors anywhere the HP sticks through, the whole point…