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Availability: Artstation: https://www.artstation.com/marketplace/p/7gBnd/neighborhood-props Epic Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/neighborhoods-props You can check out my Epic Creator page for updates:…
Displacement maps are nice but can be expensive (polywise) because you can use it as just a height map OR you can select a few faces and displace horizontally. You really have to be careful with displacement maps to get good results in some areas you sometimes need a bunch of polys. /me climbs on soap box (feel free to…
First off, I apologize for confusing you good people with two names. I typically go by Spear in #modeling_design and thus, I am labeling the thread likewise. Figured it's high time I start posting and updating consistently in my own thread, so here goes! *Updated 3/16/07* Alright, out with the old and in with the new or…
Hi all, didn't know where else I could put this, so here we are. I have just recently registered and started to follow a lot of threads as I find most stuff you guys contribute to this site really inspirational and sometimes plain jaw dropping beautiful. On a different forum I go to regularly (moderator, so I pretty much…
UPDATE MAY 14th 2015 Today in Germany was a bank holiday, so I had a lot of time to work on my movie. As I mentioned in the last update, I started with Scene 04. Only one scene ahead and I am finished. Today I did a 30 seconds animation with 5 avatars. In the morning I created the set. It's an old medieval prison. This…
Updated the original post. Thanks to TeriyakiStyle for recommending Pinterest. Truly does make things slightly easier. I'm no where near done. I'll try to update this as often as I can. Update Log: July 11th 2014* - Removed bad information. Thanks to metalliandy for pointing these out. * - Added a section for Pinterest…
@WarrenM: good looking out! ill definitely be adding those in. Didnt even know those existed. was wondering how they got those nice light effects. @Orb: Thanks for the composition critique I will be implementing those words over the next few updates. you have nailed yours and are right i need to find ways to bring the eyes…
What, updates you say? __________________________________________________ So here is a small but image heavy update. Since no other bikes have yet emerged, I need to push updates for my own one :poly145: What I did there was that I remodelled biker's head, scarf and hat (just a bit) and gave him a weapon. I also remade his…
You're welcome. I updated it today with a few new features and tweaks: * Added Open button to open the output directory. * Updated the Channel spinner to get remembered between sessions. * Updated file writing to allow for base names with slashes... the output files will get put into subfolders. So if you have a base name…