I have the pleasure to show you some of the concepts that I did for ACO. I am posting in the 3D section because I work as a 3D environment and concept artist in Ubisoft and all the images are created in 3D and overpainted in photoshop by me. Big thanks to Eddie Bennun and Raphael Lacoste for the art direction. You can see…
i agree with your sentiment jzero, it's a good example of a bad habit of the media, offering no such balanced perspective as they continue to claim they offer. what's curious is that that ABC news report is probably the best press that game can offer yet. googling JFK reloaded either gets matrix hits, JFK assassination…
Hi (polycounters? :) ), I would love to see the Anathema Map from Hitman 2 recreated with better graphics. For me that map and that level represent a great gaming experience because of its nonlinear design. I'm making this post so I can post updates and get critiques. You can also help me by describing your best way of…
Next on the list: Assassin's Creed: WW2 Assassin's Creed: Vietnam Assassin's Creed: Maidan Assassin's Creed: Odyssey 3000 Assassin's Creed: The Caves of Steel Assassin's Creed: The Old Republic Assassin's Creed: The Foundation
Hello, polycount! My name is George Sladkovsky and here is my new real-time character. Had a lot of fun creating this! Tried some new techniques and hair cards for the first time. Creating hair cards is a tough but very enjoyable process! Looking forward for your comments, your input is very much appreciated! Full body…
Hello, polycount! My name is George Sladkovsky and here is my new real-time character. Had a lot of fun creating this! Tried some new techniques and hair cards for the first time. Creating hair cards is a tough but very enjoyable process! Looking forward for your comments, your input is very much appreciated! Full body…
Ok, so a lot has been going on, and with storms knocking out my power for a week, I hadn't posted in a while. Here is a screen of my Assassin thus far. I made her base armor. I still need to go into photoshop. The coloring is just for a placeholder and to check how my uvw's were coming along. She still has to be taken into…
I haven't posted here in a while but... basically me and some friends decided to go down the iPhone route a while ago and it hasn't been going too well. One thing I realized was that our art wasn't really up to par. So I asked our graphics guy to post his art on some forums to try to get some feedback. For some reason he…
Scene runs on 4k 60fps without planar reflections and exponential height fog. Wanted to practice modular environment skills, my main focus for this project was to use the same asset as many times as possible in the scene, so for that I considered every object to be unique from different angle... for example those columns…
Not that I disagree, but something I learned a LONG time ago. Back when I was working on those old Tony Hawk games, I asked the president, why not give us 2 years to make a TH game? We could polish thing to a more unexpected level, over-deliver on expectations, put out WAY more content. His answer was simply this. "2 Tony…