I am a 3d artist who hates rigging, weird right? I require help rigging some characters I made for pose to pose animation, just using biped right now, unless you wanna go full rig crazy which would be cool too, its just right now i am using max for animation. Thank you for your time. email is earth2jeremy@gmail.com
Studio: Chicken Sandwich Theme: Light fantasy science fiction We have a lot of high level ideas of what we want to make, but it's kind of complicated to describe with words. Need a talented concept artist to help visualize our word vomit. You'll start with a blank canvas and help us visualize some complex ideas that will…
I didn't see a thread for this - I apologize if there is one already. Torment: Tides of Numenera InXile, who recently had a successful kickstarter campaign to make Wasteland 2, put another project up this morning (california time). They hit their goal - a lofty $900,000 before lunch. Currently they're at 1.2 million, and…
So I made a really quick and simple cloth thing in MD6, exported as .obj and imported into maya. However, inside maya I get these very weird graphical bugs, sort of look like the normals are messed up but I have no idea how to fix it. Resimulating in MD6 and reexporting/importing doesnt help, the graphical bug just moves…
Welcome to Zenith. We’re building Zenith is a VR Massively Multiplayer Online Game that combines adrenaline pumping action adventure gameplay with a colorful open world. Think WoW meets Dark Souls, with an anime inspired, JRPG twist. Ramen VR is a small team of incredibly talented artists and engineers and now we’re…
For
this project, we require freelance modelers who are proficiently
experienced in the creation of blend shapes. It is preferred that you
are comfortable working with Maya. Mimic
Productions is a leading Berlin-based studio in the creation of film
quality facial animation, facial rigging, motion capture and other…
Hello, I am available for part-time work. Looking for a remote freelance. I am proficient with 3ds Max, Maya Zbrush, and Gaming pipeline and have a wide range of experience including Level-Art creation for a couple of games. I am also interested in character sculpting which I had been doing for the past few months. Below…
Hi guys, it has almost been 3 months since I last reached out for portfolio critiques/feedback. I’ve been eagerly working on taking into account the previous feedback and adjusting my portfolio accordingly. I always enjoy this part since it really helps me see things that I tend to overlook or simply miss. The one piece…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
For
this project, we require freelance modelers who are proficiently
experienced in the creation of blend shapes. It is preferred that you
are comfortable working with Maya. Mimic
Productions is a leading Berlin-based studio in the creation of film
quality facial animation, facial rigging, motion capture and other…