Hi, I and some friends of mine are developing a Finnish faction for Battlefield 2 mod: Project Reality, and we really need 3d models for Sako RK 95 and Valmet RK 62 assault rifles. Models need to be low(ish) poly, about 5k to 8.5k+ poly so the BF2 engine can handle them. Anyone interested? :) It'd be a great opportunity to…
Well my scanner mysteriously started working again after mysteriously crapping out on me so I decided to actually model off of some good concept art. This is your typical Z-95 Headhunter from Star Wars modeled off the schematics in "The Essential Guide to Vehicles and Vessels". The model is right around 1400 polies and…
Continuing to test the new Quixel Suite. About 95% dDo. Dynamask is awesome, scanned materials are fantastic, 3Do is wonderful... such an excellent set of tools.