Hi, nice site Rick. I had problem with your site in IE 6 similar to Mop. The alphas work but the home button doesn't load. The text on the button turns red after they have been visited and they get underlined as well. In Firefox I noticed that the images of the button get a border after they have been clicked on. I think…
The button on the pants, the fly, and the shirt buttons usually all are in the same line. Maybe you could get away with just the shirt buttons and fly in the same line. His face looks alien, and slightly dead. Not sure if its just the eyes, or lacking in softer details. The gun also seems skinny or something. Granted I…
its 3DS Max 8. I tested it to see if the EDIT button was bugged. When i create a simple object and select it and go to the modifier list and select Unwrap UVW, the EDIT button is active and it works. but when i try to do this with my more complex object model, the EDIT button in the Parameters menu is greyed/blanked out. I…
I've been using this quite a bit. I bumped into a couple of issues with the sprite packer. 1. I wish there was a cancel button. Sometimes I pack the sprites and immediately see that I forgot or added too many sprites. But there is no Cancel, so I save and re-pack. Not a big deal. 2. It's hard to hit the save button on a…
I like world align, rectify and iron button from text tools but at the same time the set lacks very key and powerful native Blender UV tools: live unwrap + and pin/unpin and V stitch + "I" and "Tab" button. Those tools are not always obvious and hidden behind tricky hotkeys combinations slipping from your mind constantly.…
Okay it's definitely to do with it simply being in a button. on bigBtn pressed do ( originalMesh = $originalBox newMesh = $newBox originalMeshCheck = copy originalMesh compatibilityCheck = (Morpher()) addModifier newMesh compatibilityCheck WM3_MC_BuildFromNode compatibilityCheck 1 originalMeshCheck --Then there'd be an if…
Autodesk announced 3dsmax 2012, we thought it would be a good idea to take a look at what's new. There seem to be a lot of new features here is a look at the ones we think will impact you the most. Out of the box the single biggest change to our every day work flow, is to the UVWunwrap. Hands down this is going to effect…
Hi all, I am trying to add and assign a custom button (SVG or PNG file set) to apply to a new custom toolbar. I've looked over these links: https://www.reddit.com/r/3dsmax/comments/1c0p49p/how_do_you_use_svg_files_as_toolbar_icon_buttons…
In Kismet I have "Level Loaded" with "Loaded and Visible" wired to "Set Velocity". That is causing my air plane to fly forward automatically. Which is what I want. I also have set up 4 "Key/Button Pressed" nodes for WSAD controls. Each one of them has their own "Set Velocity". When I press a button I move the correct…
How about you have one free-flying parent joint, a helper joint, and a scripted button to automatically keyframe all of its direct child joints (you only need to keyframe them, as their own children will follow along) with the inverse transform of how they are transformed after you change the pivot? In other words, you…