Posting this here to mostly just keep track of my own thoughts as I try to work through this. I want to make a little character creator for a dragon in Unreal Engine where users can flick through different body parts like horns, spikes, wings etc. As well as being able to select body colour and different markings. This is…
Absolutely. Here are the exact scenes we will need: -A jungle -A jungle village -A jungle HQ -A jungle factory (creates tanks and artillery) -A jungle barracks (creates marines) -A paved road (there will be open plains around it with a jungle in the background -A jungle river -A simple plains We need enough detail to make…
A vintage polycount Tshirt getting some good use for weekly workouts : Will probably end up making a DIY repro of it eventually :) The heavyweight fabric is great btw, it holds up well. Props for picking a good provider back then !
I'm currently live streaming the creation of 3d game hair for unreal engine 4.11 I'm looking for feedback/critique and discussion of creating game ready hair. My channel is a place where you can show your own work and get critique. My channel can be used as a resource for your own gain. Feel free to join/network/share in…
A few months ago the fine folks at Marmoset asked me to put together a video demonstrating the workflow I use for creating personal work, and show how I integrate Toolbag 2 into my workflow. ...So here it is! https://vimeo.com/145648474 Here are some screenshots of the final product: The video goes over the general process…
I know cloud rendering sites like these are getting bigger now: http://www.rayvision.com/en/main.php https://www.rebusfarm.net/en/ but I'm wondering, Instead of having to invest like 20 - 30 thousand dollars for a workstation that can render as fast as I'd like to with vray/renderman/mentalray to create my initial frame /…
Thanks Vexod14 this indeed looks cool great looking but I am asking about a bit more less stylized picture, more of natural realism with shadows, SSS . Something focused more on realistic environment , landscape rendering with heavy instancing.
Hi. I created blog a while ago to share my thoughts and experiences from game dev and 3d graphic. I was wondering if I could ask you for your opinion. Address is - http://www.3djunior.com/ You could check out second article about "Industry Standard". I was wondering what do you think about those kind of blogs? Do you think…