Hi, if u got a object inside a object with sss shader and it is scattering to deep inside it is visible quick if your SSS amount is slightly increased. So i would like to not affect the inside object from my sss. I guess it doesnt work because if u use sss u want thaat effect for whaatever is inside i guess :) . Anyways if…
Hi fellas, i wanted to mix in a refractive area on a SSS Object.So it has translucent areas on the edges,like on teeth or fingernails. I saw that i can put an albedo with alpha into the SSS map to break the PBR and switch to lambert shader at this areas. this works not that bad as far as Transparency stays set to NONE. As…
Heya everyone, sorry for posting again! And this will be abit of a longer one. This projects kicking my butt, never tried SSS before but think its a huge next step for my characters so i watched "Magdalena Dadela" Tutorial on how to use a thickness map to create an SSS map and made one that appears too work when isolated…
This is a lighting tutorial with hdri and vray sun, also in this tutorial you will see modeling tips and videos, material setups, render setup and post production tips for improve your renders. link to the tutorial