1. Introduction Hi! My name is Mark Vives, I'm a junior 3D artist from Barcelona and I'd like to share how I build a street of the Mount Saint Michel, a beautiful fortress in the north of France. I chose this place as a reference because I love its architecture and I thought it would be a good practice for an stylized…
Inspect & Download (Full interactive Materials Breakdown, Tri-counts, etc.) from our Sketchfab page or from our site's Downloads page. No accounts, user or payment needed whatsoever (might still need a Sketchfab account to access download from Sketchfab). Free for download with no catch. Use them in your personal,…
Be aware This is not a NOAA product nor sponsored by NOAA.. My older brother works for the City of Anchorage waste water utility, he has joined the outreach and education task force with NOAA on the Beluga Whale recovery. I was asked to make a video of a whale doing some stuff. Well I went a little farther and created a…
Hi! I’m Bianca, a 3D artist and designer with experience in game development and product design, currently looking for new opportunities (freelance or full-time). I specialize in 3D modeling and texturing using Blender, ZBrush, and Substance Painter, and I also have experience with Unity. I’ve worked on game assets…
Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
a bit late to the party, but I also want to take on the props challenge since the props seems a fit to my next environment. here's my updates sofar: - the ropes/strands will be made with tiling textures - the plants/moss will use different materials - I plan on finishing these 4 props first and moving on the the other when…
http://www.artstation.com/artist/Robertbrown/ Hello my name is Robert Brown and I am a 3D/2D Freelance character specialist/modeler with interest in providing my production skills for your satisfaction. I am quite familiar with UNREAL ENGINE 4 and have over 10 years of professional experience which include creating assets…
Hi everyone! I’m seeking a new role and would appreciate your support. If you hear of any opportunities or just want to catch up, please send me a message or comment below. I’d love to reconnect. #OpenToWork About me & what I’m looking for:💼 I’m looking for 3D Artist and Character Artist roles.🌎 I’m open to roles worldwide…
Hello everyone, I want to share a new tool I've been developing for some time now called VmBaker. It is a texture baking tool mainly targeted at game developers for making low-poly models - but it's really up to you how you want to use it. If you're tired of exporting models from Maya to Blender just to bake beveled edges,…