The graveyard scene seems to present some contradictions - the dates on the headstones and the tree indicate a very old cemetery, but the fence and the headstones look relatively new and undamaged. I'd expect more weathering on the headstones, possibly with some of the writing fading on the older one, moss, or broken or…
I lived in an old office in an empty warehouse for a year so I could have the time to get better at 3d. The guys i worked for were converting them into warehouse spaces for artists and creative types, so i worked there for two days a week building and doing timber work stuff, for which i got a free room in the old offices,…
.. one last comment before I head to sleep: Communism as a theory and ideal works just about as well as any pure theory. In groups of about up to a few hundred you can hold it together, but at a certain critical mass of humans, our less than idealistic traits come to light and tend to trash the ideal system into something…
I just read through all the articles on TQ and IL and they seemed to have done a few things there that with hindsight, should have been nipped in the bud. Addressing and dealing with the source leak; deleting any and all forum posts referencing the bent copy; found a way for offer purchase options to those logging in with…
renderhjs: can you be more specific? what model are you referring to? wrong in what sense? The human fella with the armor has seen better days. I pulled the human form out of a old project. I had to adjust him in Modo before he was ready for zbrush again. In the process of moving him back to zbrush i lost a lot of detail.…
So I'm having a problem lately rigging a bird model. The issue I'm having is the wing needs to fold up as well as extend for flight. I've searched around and haven't been able to find any examples that don't use a rather high poly model for the wings. And most low poly models or examples I've found don't allow for the…
Minding my own business working on an asset when I encountered an issue and here we are with a tutorial. Most of it is part of old Polycount but some fresh take. Full version here: https://www.artstation.com/artwork/rlGqrE Its 2025 we have nanite, AI, lots of procedural tools and fancy features yet I keep seeing students,…
Wow, I gave up on getting a reply, I am working on an old scene for something more current-gen. It's odd, I thought the blowhole was my weakest piece. I will look into making my own website in a few months, worried more about content right now.
You'de be surprised how common this is, for most games. You see generally the marketing team/whoever has planed media releases, and the content is done wayyyy a head of time. Virtually any teaser type content released before the game is in gold master is going to be old footage.
Yea the beams need work. Kind of tried and true but I suggest doing something like a bridge strut, a few crisscross pieces, some old rivets or or bolts covered in years of paint and grime, cold be cool? Maybe some wires or pipes running along them...