The filigree could use more harsh specularity. It's not readding as shiny as the blade despite it being relatively the same material. Grip could use more visible damage for a flat leather wrap.
Hi guys, Was pulled away by some freelance, but wrapped up the scene now. Looking at it, there is pretty much no difference, but at least I shipped it, which is something im trying to get better at :)
whoa! Many opinions on which way to go with this! Keep 'em coming :) Well, when this is wrapped up, I'll have loads of 'final' images to choose from. Speaking of, here's another:
Since I'm pretty satisfied with the current version and planning to wrap everything up today, could you give me the contact addresses I should add for Spider and you in the readme?
yo guys, so i wanted to create belts wrapped around the body and legs which they are connected to each other on the model but i just don't know from where or how to start since I'm not familiar with Maya's tools Thx
Hey guys, I made a helix/spring curve to make some wraps around a handle. Right now I'm snapping all the points of the curve to the polygon model by hand, is there a way to do this automatically with Maya? Thanks, Fatih
Hey Everyone! It's been a while, but I just wrapped up a new interior and would love to see where I can improve. Thanks a lot in advance everyone! Based (with creative license) off of this concept (not credited to me) -Eric Kilkenny
I don't want just custom weapons. I want a whole new model and to get rid of that god awful robot crap it ships with, with crappy controls, and crappy sounds, and crappy all around implementation which for example COD player controller craps upon. I want my asset prepared for aim down sights, prepared for different…
Hey ya'll, I recently wrapped up this small 2 week hallway scene. It was mostly an exercise in mood and lighting within Unreal. I've been working in an echo chamber so any critiques or thoughts would be highly encouraged!
Hi, I'm a newwbee and I try to make a teapot with a texture on it. I'm on quixel suite 1.8 and I made all the maps in c4d but the texture didn't wrap the teapot. look at the picture enclosed. what's the problem ? thanks for your help bertrand