Hi All! I'm excited to share this finished project of my take on the glinstone kris dagger from Elden Ring. I'm really happy that I could bring to life one of my favorite daggers in the game. It was a great learning experience and an opportunity to create an intricate and interesting prop. I had a chance to learn new…
hey all! is anyone interested in helping me with a rigg for a ward i made for juggernaut? or at least could you point me to a video/tutorial in which i can learn how to get it right? if anyone is willing to help, we will split the credits for it. thanks in advance :D .... oh and feel free to criticise it (textures are not…
Are you looking for a unique VRChat avatar, a professional VTuber model, or a custom virtual environment for your project? You're in the right place! I specialize in creating high-quality 3D avatars and immersive virtual worlds tailored to your needs.
With experience in VRChat avatar creation, VTuber models, and 3D…
Smart visuals don't make it a smart movie, they make it a smartly directed movie. The central point of any film, and what dictates whether it's smart is the plot, and Pacific Rim's plot is paper thin. The entire story hinges on plot holes, but the brilliance of the film is that it makes it entirely believable within it's…
So I'm making a short film. This isn't my first film, but it is the first time that I've undertaken a project this big before on my own. When I started out, I had these grand amazing plans to put something out that was professional quality from every angle, however, I overestimated myself a bit (mainly my speed) and am now…
Hey everyone! I thought it'd be fun to do some animations inspired by Lulu, one of my favorite support champions in League of Legends. I plan on using the Lily rig from Artella, as well as the monkey rig from iAnimate. I made a few modifications to help capture the spirit of Lulu and her sidekick, Pix. I haven't done much…
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…
[ QUOTE ] again not something that needs to be "implemented" in code.. we do this, its part of the rig, no programmers required. [/ QUOTE ] Please correct me if I'm wrong, but you're engine still has to read that rig right? As far as I understand typically eye controls are done using look at constraints with some sort of…
Henlo, i got the opportunity to work as a 3d character artist in the local studio but i failed on the test. They saw my portfolio and they didn't complain about my 3d modeling/sculpting/texturing/topology at all. I realised they're not that much interested in that since almost everybody can do it these days who is at least…
yea i understand what you mean here. See the concept is this.. I have a main model file..probably going to be around 6 gigs big...if i had to dump every mesh in it...wich in that case will suffer to work on for moving around etc. But if i had multiple files from different locations... its easy to manipulate em, and it will…