Evil: your signature is very annoying,- its not the first time it bugged me - its just to big and to agressive. Reduce the size or remove the red pretty please :) t4paN: I think what most pieces lack is a general expierence with shape and anatomy. I assume you dont draw that often or have drawn before? At least the humans…
I found the bevel/extrude,.. command very unintuitive almost like as bad as in maya. It would be nice if one could slide the bevel amount out of the object instead of having to type the value each time and try/error if it works. A behaviour more like max, silo, modo or any other modern modeling tool would be nice where one…
Hmm yes I would agree with the others about the music, also it might be a good idea to vary the content of your work maybe put in a few organic model pieces that you have created. That would demonstrate that you not only have a good grasp over mechanical objects but also organic one's as well. The only thing though I might…
I have run into some confusion on when is a static mesh actually an instance where it is reducing its draw calls in the project. Every static mesh in the detail panel has the word (instance) after it. However, from what I have gathered, these are not the same as instanced static meshes (ISM) created with a BP actor.…
Has anyone had this happen to them before? Today my wacom started to draw incorrectly. It keeps on drawing even when the pen is not touching the tablet, like it's lagging? The result is I get trails in my drawings and when I click on buttons in menus it doesn't work correctly. Alex
Welcome to polycount! In regards to improving my drawing skills, I did it mostly by drawing through observation repeatedly. I'm not a magnificent artist, but it has definitely helped me make significant progress by just drawing over and over again.
[ QUOTE ] sheesh, I like how he takes credit for drawing this. I've seen this drawing before but I can't place it, maybe MAD magazine? [/ QUOTE ] Maybe he actually did draw it for the magazine?
Hello everyone, Shadow Demon Entertainment is in need of an exceptional concept artist and skilled environment artist to help us with our current project. Both positions are non-paying until we are funded or published. This will be a fantastic opportunity to gain experience working with a team and publishing a title.…
Hello I'm a beginner wishing to start seriously and improve. I currently draw 4 hours (at most) a day but I need to push it further. There was a podcast by Feng Zhu (Design Cinema Podcast EP 6), and I remember something like "it needs to be at least 6 hours or longer or else you will never reach professional standards".…
Hey guys, As the animbreak challenge is currently on hiatus I thought I'd start a new challenge thread as my last one was a few weeks ago (Check out what people did in the last challenge here - http://polycount.com/discussion/185739/challenge-the-descent/). No deadline. No winners. Just for funsies. This one focuses on…