Is there any scritps for Maya to explode a mesh? The mesh needs to be baked in Maya specifically. Also what tangent space Maya 2016-2017 uses? Will Maya 2014 tangent space work?
I uploaded 8 DataChannel sample files and some video. Have fun with DataChannel modifier! https://vimeo.com/191921888 http://cganimator.com/3dsmax-2017-1-datachannel-modifier-samples/
Hi, 3ds Max 2017 - box modeling. Rotating polygon scales edges in. How to rotate (to change direction) and keep exact scale? Or do you have to manually adjust vertex after the rotation? Thanks