Hey Guys, My name is Kyle based in London in the UK. I have been working with these aspects of 3D for roughly 6 years. I am willing to take on most tasks that are thrown my way. My Skills Include: * Prop Modelling * Modular Level Design * World Building * Texturing * Texture Creation * Character - Creature Rigging - With…
Hey guys, first post here. I'm working on a fantasy assassin character for my portfolio and I'd love to get some c&c and general feedback if possible. :) At the moment I've blocked out the proportions and I am working on coming up a design for her clothes and accessories. I'm not working off of concept art, so it's a bit…
I have 14 years of experience as an 3D modeler and environment artist in the game industry. I worked at Red Storm Entertainment for 10 years and then at TimeGate Studios for 2 years. While at TimeGate I was also contracted out to Irrational Games for two months to work on BioShock Infinite. I'm currently available to to…
Thanks Add3r! The modeling, UV'ing, and rendering side of it only takes about 3 or 4 hours from poly cube to finished shot if all goes smoothly. Creation of each master design takes between a few days to a week to flesh out. However a single master design covers between 30 and 40 product types (Candles, lotions, aprons,…
using EMANUELE ARNALDI's environment concept to work on my skills in modeling been working on it for a bit just wanted to see what feedback i could receive on the look of everything and tips to improve it thanks for your time
These are the levels that I have done in the past 2 years. I have always wanted to work with a team for free or even get paid, I don't really mind what happens. Just want to work on a project with a group.
Hello there! My name's Vincent Mayeur and I recently started to work as a freelance 3d Artist. I'm looking for more projects to work on right now. My Portfolio: http://www.mayvin.be Contact me at: paroxum[at]gmail.com or over here using PMs. Some examples of my work: More details about me: I have an extensive knowledge of…
Hi, I'll make this short: I've gotten into 3d for almost a year now and I've got some questions _How's my work? Am I ready for a job or serious freelancing gigs? _How can I improve? _Is 3d market over saturated? Am I too late? _Will A.I. make 3d modelers obsolete? Here are the links to my artstaion and sketchfab accounts:…
Does anyone know of a decent workaround or plugin for a working FFD modifier in Max. Set Volume and Deform: Only In Volume doesn't work. I've got half way there by selecting the faces before applying the FFD but it's still half baked.
when you parent the small circle to the big one and move the parent, the bigger circle the smaller one is supposed to move in accordance with the bigger one right thats the way parenting is supposed to work right? why doesnt this seem to be working?