A place i can call my own. A place where i can dump all my art and progress. I started a new sculpture and the goal is to get it casted in bronze. instead of just posting one or two pics, ill keep posting my progress. to start out;
Hello, So am working on this guy and I am wondering if anyone has a good methods for adding those curves he has on his head. The method I am using atm is drawing them with the mask brush and then going to the Deformations tab and using - on the deflate slider. I am sure there is a better way. Or I could just clean up the…
Hey all, the thread name pretty much outlines my agenda so... Next step is Mudbox for tweaks to the physique and anatomical detailing. The hair is just a placeholder for now. Crits welcome, thanks for viewing!
Of Course! Thank you so much! It seems perfectly obvious now that you've said it and i'm slapping myself for not drawing the comparison between reference and sculpt in PS. Excellent stuff and thank you again! ^^:)^^
Week Three Day 1- I got more familiar with using Zbrush and almost finished all the sculpting for the wood trim sheet. I forgot to export one part of the trims from Maya before sculpting in Zbrush, so I need to fix that and will finish this trim sheet by tomorrow. Day 2- I ran into an issue with the tilling seam on the…
[no longer looking for an artist] Hello, I am a full time software engineer and indie game hobbyist looking for a 3D artist to make three character assets for my game in development. I'm looking for two sci-fi humans, and one robot / humanoid mech, further details I would prefer to disclose after we work out the details of…
1) Sculpted this mesh but didn't like how his arms got in the way of trying to sculpt his sides. So I exported the lowest level as an obj and edited in Maya. 2) Did a few proportional tweaks and raised his arms into a T-pose easier to work with. Time to go back into Zbrush!! 3) Zbrush says: "Yeeeaaaah ... no." Am I…
Hi =) so I've been a huge fan of the artist Caleb Thomas (CTChrysler) for quite a while now. When I finished my most recent character project I figured I would try my hand at doing a 3D version of his character Annie. I've been working on it in between work for the last few months, C&C is welcome 😊 Original concept by…
Hey poly counting peoples! I've been working in games a while and haven't been active in these forums in like... 8 years? Haven't had time for indie stuff working big studios, but recently I've been doing freelance and have a flexible schedule so I AM BACK! YAY! Anyway here's a model I've been poking at for a while. I'd…
Hey Guys! First time posting. Here's something that I've been working on for a school project. First time using ZBrush but I think it's coming along nicely. Haven't added any of the hair yet but I figured now would be a good time to get some advice. If anyone sees anything off with the model let me know. I'd like to here…