Buying them all individually costs nearly twice as much, and the grind to get the XP for them easily constitutes 100+ hours of play (~250000 XP, wtf? - I get around 1000 XP per game...). 3K gold is enough to unlock four weapons - $30 for four weapons isn't amazing value for money. FYI, XP boosts are worthless unless you…
Thanks for the feedback guys. I agree with what you suggested. @Butthair I made the texture in Painter so I can export up to 8k, even 16k, without losing any detail fidelity. It looks very impressive at just 4K, I did 2k since it was going on Sketchfab, actually did it for a challenge they had a few months ago. Like…
I still get the odd email asking my to make models/textures for people - for mods or for personal use (people still play quake) I simply reply stating that a model will cost £500 untextured, £750 textured, and texturing an existing model will be £300. 99% of the time I get an incredulous reply along the lines of "WTF!!!111…
Hi folks, I decided to start learning to create some game assets. I have read a bunch about what is expected of such models but I got overwhelmed and confused with the information. I decided to go ahead and try my hand at a relatively simple model, so I created a spiked club. I had previously followed a quick course about…
Company Overview: WhiteMoon Dreams is a new development team brought to life by longtime industry trench-workers who love games and the people who make them. Were a small group, compared to many of the teams making games today, and we put a lot of work into our tools and production pipelines to allow us to stay small,…
This 3d sari is part of a piece solely for portfolio purposes. However, I am trying to design it as if it were a boss character in a fighting game. As such, the bottom half of this sari I would expect to move dynamically as well as the back part -- a cloth simulation or animations. Imagine a swirling sword attack and the…
I wanted to build a first person weapon for my portfolio but also do something that would stand out a little. The idea is inspired by the kinds of things kids draw in their notebooks in school, and also battlebots (but with people!). Also, if you ever saw that Simpsons episode where Bart and Lisa are swinging their arms…
Hey akaChris, Sorry about the silence on my end for the past 1 week. It's been an abnormally heavy time, hence the lack of forum replies on my end. I am honestly really sorry for the frustration and that you have felt neglected during this time. I want you to know though that development on the SUITE has not slowed down at…
Aleksa finally wrapped up his M12 Trench Gun for Our Ghosts of War. How's it look? It's been in development for the past three weeks and I'm personally very happy with the results. The MG42 and a Panzer IV tank turret were also finished up this week and I'll have renders of those soon. I've been doing a lot of planning for…
Don't think it's gunna be changed at all before binding it. I assume you mean the skin > smooth bind by binding. I thought that was skin it not bind it haha. Far as i'm aware it won't be getting any more changes, we rig it and the rest of the changes are just applying arnold shaders and making texture files and making a…