Hi guys, I've just finished up this likeness I've been working on for fun. I used Skye Edwards as reference, hope I was able to get it close. Please feel free to let me know what you think. She's all done in zbrush with fibermesh for hair and composited in photoshop. Thank you
Interesting, I was a little disappointed not to see any game play of demonstration of design mechanics. I got the sense you guys had done a lot of work just building up the foundations of your project, but felt like the pitch lacked any demonstrations to really engage me. It currently feels like some high level ideas that…
Hi everyone i trying a likeness of hugh jackman's logan movie look , i tried all day changed so many shapes but i am still not getting a glimpse of him . i am at subdivision level 1 i don't want to increase the subdivision unless i get something. i am making his latest look but i am taking his old looks as a base because…
Anybody seen this? Found out about it Monday, signed my brother and I up immediately. [ame=" https://www.youtube.com/watch?v=eKEVbC0GiUg"]Run For Your Lives (Official) - YouTube[/ame] Personally I think this is the coolest idea ever, and with the communities love of all things zombie, thought this might get a few of you…
Hi. I'm applying for a job where they use Maya for sculpting blendshapes and I'm coming from Modo/Max/Mudbox/Zbrush, so I basically know nothing about Maya. My question: is it at all possible to sculpt using something that behaves like levels in MB/ZB? I found some confusing tutorials that sounded like maybe perhaps…
You may want to create an alternative to the Facebook based Quixel Live Support. Some of your customers cannot access Facebook at work or don't have an account.
Hello, everyone! This will be my last update on this project. This week, I have been working on the rendering to improve the quality of not only the images but also the cinematics. I hope you like it. https://youtu.be/utogMkEYjg8 https://youtu.be/pzsOYXT5dK8
Chat suggests XP Pen Deco 01 too. A bigger one . almost twice . But I have a certain laziness of moving my arm around too much. mini7 is still a bit bigger than wacom S. Wonder what a genius salesman decided to put microUSB Android phone style of cord plug for Wacom tablets. Don't know how long XPPen contact will live but…
https://www.youtube.com/watch?v=iWsdZ0IUhcg it's not a good tutorial. no sound. And this is much easier done inside photoshop. Only reason i did it in substance painter is because I learned painter before photoshop and put off learning photoshop for too long. But it's like a five minute ordeal in photoshop versus much more…
What channel are you looking at? 'Mesh Maps -> Normal' would be the bake. This is what I see in your attached file: But what does your current shading look like, low poly with normal map applied? I would work on the asset looking at that. What you're looking to learn from the normal map channel? I only check the normal map…