So..... As this is my first post i better tell you what my little project is! I'm doing a Turntable of the latest incarnation of Lara Croft from Tomb Raider. At the moment i'm still working on the base that the figure will stand on which is acting as a great learning tool and preparing me for making the character…
edit 2: Done I guess [ame="https://www.youtube.com/watch?v=lHahbKFONF8&hd=1"]Super Mario Bros. - Gulf of Mexico - - YouTube[/ame] edit: high poly progress So, following up from the Brawl competition, I thought about working on a re-imagined Luigi after some people brought it up. I ended up with this concept: His jealousy…
Making slow progress. Uncofident progress, but progress. Attempted to implement Ross' and Team Awesome Horse's critiques. Notes to self and self critique: - That left arm is still off. - I am definitely not confident about what hue I need to be slapping on the trees. - going to have to deal with competing light sources…
Well anatomy is heavily depend on the individual and does take years to be good, even then you never really stop learning it as you progress beyond simple muscle groups & proportions and it moves into weight and likeness. I'd maybe say '2 years' just out of the air for generic male & female anatomy from nothing. Character…
Arriving of The Goldchain Hello, my name is Vitaliy and im a self-tought begginer (6 month) 3D Artist. Want to introduce my very first complex work. Hope u will enjoy it. Who doesn't like Pirates of the Caribbean? Inspired by this great movie and that era, i wanted to create a PC/Mobile Top-down piracy-themed game. I think…
Hey, just interested to know what do you think about listening to music while working on your art. Does it help you concentrate or does it bother you? Personally, I'm always wondering whenever animating if having music doesn't indirectly makes my work worse that it usually. This image speaks for itself (Milt Kahl's was one…
hey :) i want to become better at environment/props in 3d, ive only used maya this far and alittle bit of udk , but iam at stage where i feel like iam not progressing and ive noticed alot of beginners getting amazing help from this community so i thought why not give it a shot also even tho my art isnt good ( yet ) so i…
New Environment Project After seeing Spider-Man: Into the Spider-Verse, I instantly fell in love with the art direction and style. I immediately started breaking down the techniques they used in the film and began implementing them into UE4. I've been wanting to use this concept by Shin Jon Hun for awhile, and now I have…
EDIT-Most Recent screenshot 7/1/14 Hi Polycount, I really want to work at Blizzard as an environment artist for WoW team. So I am trying focus heavily on what the environment team does: Foliage, Rocks, Trees, and terrain textures. I am trying to create something to Blizzard standard, I feel what I have right now really…