Project Overview Creating a virtual card game which will be in a 3D room and looking for an artist to create various assets. There will be menus/buttons along with room components to complete the game. There is temp art already in place (see pics at bottom), would like to keep models small with low polys. Requirements 2D…
This weapon was created for my Game Art Institute Class, new class starting in September. https://www.gameartinstitute.com/p/bootcamp-theme-1500667032The Garuda KR-0K HPC is a hand held weapons system with M.M.M.S (Modular Mobile Missle System) which allows it to create a diversion or execute combatants with ease.…
Is it that hard to start your own studios? even if online? and try to make games outside these "main stream/control" sources of "employment", even if you have to start small and work your way up, we all do very difficult artworks, how hard or long could it be for simple things with the talent that is already around here…
So not very suprisingly updating this thread as intended never really happened. but i thought i would still post the final resulthttps://www.artstation.com/artwork/m8Jg9v
ArtStation Link Here: https://www.artstation.com/artwork/3qnmJD This Environment is made in Unreal Engine. It was actually more a project for myself to understand how to create a nice Landscape using the Virtual Texturing, Stylized Foliage, Rocks and also how to create a nice composition and a color palette. I was highly…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
Welcome, all! Time for our first Monthly Environment & Prop Challenge for 2019! Thanks to all the great suggestions for this Challenge - all of which were chosen by you guys and gals! Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some good…
UI ARTIST REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a UI Artist to join the art team on their latest, cutting-edge, AAA project - APB. This role will focus specifically on the design and creation of User Interface graphics, helping to create a modern and innovative interactive experience.…
REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a 2D Artist to join the art team on their latest, cutting-edge, Triple A (as yet undisclosed) project. This role will focus specifically on the design and creation of 2D User Interface graphics, helping to create a modern and innovative interactive…
Intro: Well hello there, thank you for taking your time to take a look at my weapon design post. I would first like to say a huge thank you to Valve and Polycount for creating such an awesome competition and opportunity. And I am still quite new to the Polycount website, but I must say that the community and content on…