So I recently wrote up some introductory Material Editor tutorials for Unreal 4: http://www.tharlevfx.com/unreal-4-material-editor-math/ http://www.tharlevfx.com/unreal-4-uv-tricks/ http://www.tharlevfx.com/unreal-4-material-vectors/ http://www.tharlevfx.com/unreal-4-world-position-offset/ Nothing super complex but…
Hello and thank you for taking the time to read my first post on Polycount! I've recently started my professional career as a Modeling and Texturing artist. I've learned so many great things from my peers and I feel inclined to pass this information on to the community to benefit from. This being said, I want to make sure…
https://realtimevfx.com/ ImbueFX Eat 3D: UDK Shader Production - Practical Shader Techniques Eat 3D: Visual FX Masterclass, part 1 Eat 3D: Visual FX Masterclass, part 2 Luos Official documentation + official youtube tutorials/streams + free youtube tutorials (lots of them).
Hey guys, wanted to share this here and get your guys support and feedback, let me know what you guys think and ideas of a next tutorial, would be good to know what you think it's cool to do next. http://store.steampowered.com/app/441450
Hey guys, I remember coming across a great website tutorial not too long ago for rendering high poly models in Max. It was nothing too fancy, but it was a nice Grey Blinn shader with some lights setup for a really nice looking effect. I can't seem to find that link anywhere, or anything similar. Does anyone have a link to…
This one has been a long time coming, I've had a few requests over the last year or so, and finally got the right combination of screen capture software and a good model to display. :) (Mop's Goblin) SO here's the links, a tutorial in two parts on using Photoshop CS4 Extended's 3d paint capabilities Part 1 - Getting Set Up…
Hi all, Making the switch over to Maya for animation / rigging and 3ds max for my environment and props. I am currently seeking an in-depth animation class. I've done animation, basic things. However I have not learned any of the fundamentals, IE Anticipation/ Exaggeration etc. I was wondering if anyone had a high quality…
Slight bias here but the Learn section of the Unity site has lots of great stuff to get you started; individual bite-size tut's - http://unity3d.com/learn/tutorials/modules step-by-step projects - http://unity3d.com/learn/tutorials/projects and live training on twitch here - http://unity3d.com/learn/live-training…
Thanks for knocking this up buddy. I learned something, and that makes it a successful tutorial in my book. I think anytime someone puts together training material, unless it is completely worthless and wrong (which this is niether) it's good to encourage the person, because they made an effort, and you want them to keep…