Hello and thank you for taking the time to read my first post on Polycount!
I've recently started my professional career as a Modeling and Texturing artist. I've learned so many great things from my peers and I feel inclined to pass this information on to the community to benefit from. This being said, I want to make sure the information is presented in the best way possible.
What do you find to be the most important aspect of a quality tutorial? In your opinion, what factors play the biggest role?
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I'm actually going through some obtuse game modding videos right now, and it's driving me nuts. Though It's something I haven't seen in 3d tutorials in a while.