Hi Guys ! Since I'm new here, I would like to welcome everyone and apologize for my awful English. Anyway, on topic ... With three other friends I'm creating an RTS game.This is my first "real" project and I'm very ummm well, excited. So far I've made only few props, units and concept arts : *C&C are very much welcome*
This helmet is for project hostile ( http://teamhostile.wordpress.com ) Im working with my own concept art created in photoshop in blender since my silo trial ran out. I'd appreciate some tips but remember I'm youngen so go easy on me! Currently at 156 quads (no tris)
Hello, my name is Serge, im looking for freelance work, i have mainly experience working on mobile game project`s, in cartoon style and bit of illustration and concept, there is link to my behance where you can see my art`s https://www.behance.net/chunkslayer
Hello, is there any way i can project displacement (using spotlight) in zbrush without deforming my mesh ? (without mari) in alpha menu i tryed to play arround with midvalue but no results. there must be some method to do this right.
Hello everyone! In this thread I`ll post tanks from World of Tanks project I`ve been working on last 2 years. Wellcome!) Let`s start from the German Tank Destroyer KanonenJagdPanzer (TIER VII)
Apparently it's a tool that semi already exists but will exist more in the future? Right now it's about offering an animation pipeline, but the article said it would be expanding into lighting and UI. Could be interesting... "Currently realised solely for improving the animation workflow, Skyline is an evolution of the…
Hi Guys. This is our work for a 3D Printing Project for Client in Viet Nam. Hope you like it. =) Tile: Quan Am Bo Tat Soft: 3DsMax, Zbrush Sculpting by: D'sculpt Studio.
Hello Everyone, I have posted the requirements for our project over at the Freelance Jobs Section. If anyone is interested do check the post. Its PAID Job. POST LINK. CLICK HERE
Hi again, I'm excited to be working on a small project for a couple weeks. I'm going to take some concept art of a diorama I found and model it. The final diorama is going to be a game-ready asset that I'll be bringing into Unreal. If you have any questions or comments then feel free to ask away! I'll be modeling this…