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Projecting displacements in zbrush on my mesh

focus_method
polycounter lvl 5
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focus_method polycounter lvl 5
Hello,
is there any way i can project displacement (using spotlight) in zbrush without deforming my mesh ? (without mari)
in alpha menu i tryed to play arround with midvalue but no results.
there must be some method to do this right.
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