Love all the feedback :) It really helps seeing what different people are into and what attracts them to games. It lets me think of different ideas for games for different types of players and I would love to post different ideas to get feedback. once I have some solid ideas that people are sold on I will then work on…
I thought I summed it up nicely at the beginning of the thread. It shouldn't matter what someone believes, or what their denomination is. I just hope that everyone would be trying to uphold their ideals and be thinking for themselves; drawing their own conclusions. Rather than accepting answers given to them and holding…
I would say the model is ok but the unwrap and texture is far from where it should be. Apply any type of checker board to this model to check the pixel density and you will see what I mean. You have that huge truck using hardly any uv space. It would be best to unwrap this guy from the side and mirror it. I see you have…
Hey Wayne. I like how this is going but I would agree this space feels very empty and lacks excitement. Maybe some trash cans and refuse on the ground strewn around / water and drainage gates on the floor? Graffiti was a good suggestion too. Parking signs and direction arrows on the wall? Maybe the whole 1b type thing?…
One thing I notice about your painting is that he currently has no "creases" in his skin. It just goes from being light shaded to darker shaded. I think it would look better if you gave him more of a wrinkled look. http://poopinmymouth.com/process/tips/edges.jpg That's kind of what I mean. It looks like you are doing the…
@Jaston3D I'm not 100% sure but the Rawks forum on polycount might contain what you are looking for. I had trouble making rocks and things and I check that out, it has an aweful lot of pages with all types of rocks, stones, cliffs etc. So might be helpful to you? Here is a link:…
I must have missed this at quakecon (which in retrospect was a huge mistake), this looks like some of the best create-a-character artwork out there. I'm so tired of tacked on hair that looks like a wig or clothing/armor that doesn't fight right. I hope the rest of the customization options and character types are as good…
Hi, I have an action shooter inspired by Smash TV and need help deciding the amount and type of enemies for each level. https://store.steampowered.com/app/2173330/The_Kill_Zone/ If this interests you, please get back to me. Thanks
We are looking for an environmental texture artist over at JGIE for upcoming psp project. strong texturing skills are required and we would like to see inner city/urban examples if possible. feel free to send your stuff even if you dont meet all the below reqirements, over everything else we are looking for quaility. send…