Hey guys, new update. We have only 8 days left till our kickstarter ends and a lot has happened since I last updated you. First of all check out this recording of Awesome Video Games playing our prototype which we built with a 0 dollar budget in our free time. [ame=" https://www.youtube.com/watch?v=etQFRH94NKw"]A Hat in…
I'm still toying/playing with vegetation myself but making something like in your link, it would definitely help to model a bunch of plants and trees beforehand, and using an "object paint" tool, you can quickly populate your scene with greenery. But the benefit to having this tool is that you can make modular adjustments…
I agree with ZacD and Tahakitan that you should have more full fledged environment scenes like the temple. Remember you're going up against some amazing talent, and having more environments will let employers know your abilities are up to snuff. Also like JoshuaG suggested you really should add a material to that rifle,…
The trailer was kind of strange only in the face that you keep showing the same thing over and over, and its just running. "Here is me with a camera in front of me running through a forest. Here is me running through a castle. Here is me running through a desert." Then you show some fighting stuff. And then again go back…
What kinds of environments do you want? Megascans would be a good start if you're looking for organic stuff like forests. Look into sites like turbosquid to get a feel for the kinds of assets you could buy. The downside to buying assets is that not every creator is working toward the same common goal or using the same…
Thanks everyone who helped me choose a colour scheme, it's been really helpful for me to get some input. So while there were a few close contenders #2 seemed to get the most votes and personally it was my favourite too so I've spent my lunch time quickly refining the colours and I'm now ready to start DDOing, can't wait.…
I've had a pretty smooth run with injuries, but here's two of the few bad ones i've had. AGE 7: I was fishing with my dad at the top of a weir, me being me.. i wanted to cast to the farthest bank (Everyone knows thats where the biggest fish are.. right?!) With a mighty cast i sent my fishing line, rod and myself straight…
You have some good looking assets and nice atmosphere. However, the scene feels too chaotic and random without a story to support it. It might help to think about what was happening the last time humans were in the place. If the doctors ran away, did they try to take everything they could carry with them? A trail of…
Any idea what spec computer that demo was running on? Looks like the editor has some really nice features, but I think in some cases it looks like it's sacrificing quality for ease of use. For example, I wonder how easy it is to fix up texturing on the deformed terrain, or if it always has to use some sort of samey tiling…