Hey guys and gals I've got a predicament I need to export both animation data and UV set data from Maya to C4D. If I use OBJ it transfers the UV Map data, but not the animation data and using fbx it does the opposite. Is there anyway for me to transfer both animation data and UV set data from Maya to Cinema 4D? thanks for…
Lofi Games are currently looking for a freelance 3d modeller and a freelance animator. The tasks for the modeller would be to model and texture the creatures that inhabit the world of our game, Kenshi, according to our concept art. The specs would differ depending on size, but a man-sized creature would be around 6000…
Hey guys, I was wondering if any of you knew a work around for importing animated UVs from Blender to unity? Unity doesn't seem to import UV animation from FBX or .blend. Thanks guys
Hi guys just a quick question? Wts the best practice in animate characters with armor sets over them? rig the base character and attach the armor pieces to specific bones or animated all together?? Ty
Does anyone know how animated textures work in game engines? for example some games handle a character blinking with an animated texture. Kingdom Hearts did this for lip sync.Is there a way to simulate this in Max? Thanks
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
Hi :) I wrote a simple maxscript to animate Vertex Colors in 3dsmax. What it does is : copy color, illumination and alpha vertex channels to different frames, making a vertex color animation :) Now that it is working, I added a progress bar to let the user know 3ds is actually doing something. I did this also to allow…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…