Hey peeps. Might as well make this my first post. The theme and idea behind this is: "The auto shop is a rust bucket with few shiny parts to call it operational. It is littered with equipment, tools and boxes to get a half decent job done. Its based in the wet jungle somewhere in the Philippines. The inside of the auto…
Hey guys, I'm working on my first huge baking project right now. Not only is this the first time I've done Normal maps, but it was also the first time I've used Zbrush so I've had an extremely stressful past 2 weeks (deadlines >_< ). Basically I am baking an entire character for a game we're making for our senior Game…
Hey there PC, I'm looking into starting a meetup for us SD guys and gals, with the potential to turn it into a monthly meetup. I was thinking a sort of midday meetup on a saturday at a coffee shop, a very layed back, casual chit chat thing to relieve the stress of the work week with a group of like minded people. As stated…
Wowzers, even though it's only been a week or two it's a bit embarrassing to look at my first post here on the forums, given this is my first impression and whatnot. Lemme try again- Howdy! I'm Fritz H. Michaelsen, and I'm currently a second year enrolled at the wonderful College for Creative Studies in Detroit! I'm…
Welcome Tom! We have some links in the wiki about game art freelancing. http://wiki.polycount.com/CategoryGameIndustry#Freelancing Establishing a relationship with a game client usually starts with a friend or connection who works there. It's very much a networking thing. It also helps to get your name out there on forums…
Of course. So far if you loose wing sections, that part of the wing will no longer contribute to your lift, so that side will generally drop. Engine damage can also make your engine fuck up and either have to glide to an emergency landing[1] or crash Eventually (this is a part we are implementing right now), when the wings…
Like: Prince of Persia ( 2008 ). The art, the music, the witty banter between the two lead characters, all of it drew me into the world and made it a memorable and enjoyable experience. It was overall a rather peaceful game, and even if you encountered an enemy you couldn't die so there was no need to stress over having to…
There was a thread here recently promoting a uni course with so decent results. http://www.polycount.com/forum/showthread.php?t=68766&highlight=university Though i bet there the prettiest ones that come through and the dregs ignored. To be honest it wont matter where you go as long as you put the effort and time into it.…
One benefit to doing your UV's in house in something like Maya is that you don't need to hop between programs if you are working on your retopo at the same time. For me, a lot of times retopo and UV's are really fluid steps that don't exactly happen in clear cut stages, so anytime I got to open a new program and look at a…
Got a month left till school ends! Still got lots of work to do for this project, but it's coming along nicely and there's always new things to get excited about. :) I've been looking into Zbrush tile sculpts and more height map usage/ blending materials. After those studies I gained a big boost. Also had my first art test…